Applying Markerless Motion Capture to Video Game Development
WowYow's computer vision AI analyzes pre-recorded or live video to capture movement and generate motion metadata.
WowYow uses motion metadata to develop a motion file that video game developers can apply to meshes across a variety of video game development platforms.
Client B comes to WowYow to find an AI solution for their animation needs. Because motion capture studios charge anywhere from $10k-$30k a day, a smaller company, like Client B, needs a cost-effective way to animate motion. WowYow uses their computer vision AI to analyze Client B's video content in order to create motion templates for Client B to use for their video game characters.
Below are some questions we may ask to find what you're looking for. At WowYow, we offer a personal consultant service so that you get direct guidance and your exact desired outcome.
WowYow has learned that Client B needs motion templates for each character in their new video game. Client B will be providing WowYow with all pre-recorded footage of the movement that needs to be packaged into templates for Client B's use. Because of these key factors, WowYow would recommend the following solution:
This product is what will take Client B's video footage, track key points of movement, generate motion metadata, and transform it into a motion file.
This product is what will take the motion file from the AI Studio, generate a template, and transfer the file directly into preferred gaming platforms, like the Unreel Engine. Then, Client B can apply these templates to any character mesh.